GUJARAT was always ready to provide the best

GUJARAT was always ready to provide the best

GUJARAT TECHNOLOGICAL UNIVERSITYChandkheda, Ahmedabad Affiliated(Vadodara Institute of Engineering)A Report On -“Give &Take Machine”Under subject ofDESIGN ENGINEERING –IIIB. E.

III ,Semester –V (Computer Engineering)Submitted by: Group: 15198Sr.Name of studentEnrollment No.1.

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Virendrasinh Parmar 1608001070462. Abhishek S. Patel 1608001070473. Harshiv S. Patel 160800107057Prof. Ami Shah(Faculty Guide)Prof. Ajaysinh Rathod(Head of the Department)Academic Year(2018-19)Vadodara Institute of Engineering, KotambiComputer Engineering2018-19CERTIFICATEDate:This is to certify that the project entitled “Give&take Machine” has been carried out by Virendrasinh Parmar (160800107046) , Abhishek S.

Patel (160800107047) and Harshiv S. Patel (160800107057)under my guidance in partial fulfillment of the degree of Design Engineering-II(A) in Computer Engineering 5th Semester of Gujarat Technological University, Ahmedabad during the academic year 2018- 2019.Prof. Ami Shah Prof. Ajaysinh Rathod(Guide)(Head of the Department)ACKNOWLEDGEMENTWith a sense of gratitude and respect, we would like to extend our heartiest thanks to all those who provided help & guidance. It was a pleasant and highly educative experience to work for project name Give & Take Machine. We are grateful to Prof Ami Shah who was kind enough to consider our choice and trust on us for providing a good project and was always ready to provide the best instruction and guidance to do work better.

We are also thankful to our head of department Prof. Ajaysinh Rathod. Many person help us for working on this project each of their contribution is very valuable for us.Virendrasinh Parmar (160800107046)Abhishek S. Patel (160800107047)Harshiv S. Patel (160800107057)3.

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Activities3.2. Environment3.3. interactions3.4.

Object3.5. Users4.

Empathy Canvas …….

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1.Users4.2.Stakeholders4.3.Activities4.

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1.Peoples6.2.

Activities6.3.Context/Location/Situation6.4.

Props/Possible solutions7. Product Development Canvas ……

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Purpose & Peoples7.2.Product- Experience, Functions & Features7.3.Components7.4.Customer Revalidation & Reject, Redesign, Retain8.

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………………………………………………….. 159. Future Expansion ………………………………………………………………………….1610. Conclusion …………………………………………………………………………………..1711. References ………………………………………………………………………………….. 18AbstractAs the production of plastic is leading day to day and also due to that increasing pollution. Nowadays oceans are growing with plastic so to take a small step towards it. We have designed a machine which will not only help tp retake plastic for recycle but also it will motivate to use alternate way to plastic.VIER(CE)Page 101. Introduction2.1 Project summaryTo get increase in recollection of plastic so that we can recycle it and use it againmachine will take a role model to do so. Plastic is the serious problem which needsPage 1GROUP ID: 15359AEIOU1.AEIOUAEIOU is a method to help and interpret observations gathered by practice in surroundings. Its two primary functions are to code data, and to develop building blocks of models that will ultimately address the objectives and issues of a client.Activities:-With the thought on people involved in different activities,an attempt was made to think up on possibilities of various activates. Elaboration at maximization is essential here at the stage while identifying activities, these results in COMPREHENSIVENESS.? Pollution Report? Visit to Ocean? Roadside? Railway Platform Cleaning? Dustbin Full of PlasticVIER(CE)Page 3GROUP ID: 15359AEIOUEnvironment:-Here actually in this canvas we are taking a note of an environment when we went for observing in nearby area or a location.? Rivers? Sea-shore? Roads? Malls? Bus-StandsInteractions:-? Railways? CinemasHere we interacted with the all people and discussed about the problem they are facing in using present in the world.? People? Shop-keeper? Children? TravelersObjects:-? VisitorHere we observed the objects present in the location where we went for observing.? Codes? WebPages? Stall? DustbinsVIER(CE)Page 4GROUP ID: 15359AEIOU? Internet? DatabaseUsers:-In such we wrote the names for those who are directly dependent to the project.? Travelers? Shop-Keeper? Children? Citizen? VisitorVIER(CE)Page 5GROUP ID: 15359Empathy Canvas2. Empathy CanvasEmpathy Map is the canvas where designer has to observe and understand the emotional needs of the user, and on the basis of empathy of user he will think of the solution.Users:-In such we wrote the names for those who are directly dependent to the product.? Travelers? Passengers? Visitors? Children? Shop-keeperStakeholders:- ? CitizenIn such we wrote the names for those who are directly dependent to the product.? Government? Tourists? Local public? Higher authoritiesActivities:-With the thought on people involved in different activities, an attempt was made to think up on possibilities of various activates. Elaboration at maximization is essential here at the stage while identifying activities, these results in COMPREHENSIVENESS.? Pollution Report? Visit to Ocean? Roadside? Dustbin Full of Plastic? Railway PlatformVIER(CE)Page 6GROUP ID: 15359Empathy CanvasStory Boarding:-Happy story:1) As a step of government “bands on plastic bag”. It cost more to shopkeeper to handover paper bag with every purchase. So here with the help of “Give & take machine” when a plastic bag is deposited in it , it gives out you a paper bag or a cloth bag.2) As people are getting awaken about harm caused due to plastic. This machine will help to give a push to this step. It will help to retake plastic from people and will give alternate things that could be used in place of plastic.Sad story:1) Cow eating food from the plastic bag ate the whole bag which would lead in bad health.2) Plastics in the dustbin are burned by the sweeper or the people which harms the environment..VIER(CE)Page 7GROUP ID: 15198Mapping Canvas3. Mind Mapping CanvasMind mapping is plotting of view, ideas and implementation of your project. Its actually the plotting of what is your idea, what will be done, its consequences and all.Fig 1.3Mapping CanvasVIER(CE)Page 8GROUP ID: 15198 Empathy Canvas4. Ideation CanvasThis canvas is based on how we actually get the idea about the main project. By simply observing around the surroundings from the problems that does people find in their day to day life we get into concluding our idea about the main projectPeoples:-There are many peoples who are concern with this particular project but the main ones who are benefited most are:? Reporters? Political leaders? Executive? Shopkeeper? Student? Advertiser? BusinessmanActivities:-With the thought on people involved in different activities, an attempt was made to think up on possibilities of various activates. Elaboration at maximization is essential here at the stage while identifying activities, these results in COMPREHENSIVENESS.? Pollution Report? Visit to Ocean? Roadside? Dustbin Full of Plastic? Railway PlatformVIER(CE)Page 9GROUP ID: 15359 Ideation CanvasContext/location/situation:-With number of people identified doing many activities, we attempted to identify different locations that are involved in performing such activities, situations that are applied to perform certain activities and context of importance that was relevant to activities. We came up with the following? Roads? Summer? Playing? Birthday? Walking? Fired? Engagement? Anniversary? PartyProps/possible solutions:-The aim of the ideation canvas is to help us in noting down different requirements in line with attempting about addressing a various problems.? Increase in Pollution? Ocean fill Of Plastic? Increase in Use of plastic? Harm to animalsVIER(CE)PageGROUP ID: 15359Ideation CanvasTeam : 5 -! S'1Situi:llion/ContextJI 0("".-R tion.s ….,…([email protected] Propa/PosslbleSolutlunaVIER(CE)Page 11GROUP ID: 15359 Product Development Canvas5. Product Development CanvasWhere we have mentioned purpose of our product, functions, features, revalidation, product experience. Purpose of our product is easy availability of medicine and less time consumption. We also visited other teams as a customer for user revalidation.Purpose & Peoples:-The canvas starts with the limited no. of PEOPLES with their PURPOSE who are directly involved in major of the activities of the particular project.? Reduce use of Plastic? Workers? Visitors? Students? Cleaners? PassengersProduct- Experience, Functions & Features :-Next we come up with the PRODUCT EXPERIENCE. Here we have discussed whether the product we are launching will give better experience or not.And then everything has some unique or common features. So at next we have discuss the features of our product i.e. PRODUCT FEATURES.And then we have discussed the various COMPONENTS that are available in the respective product.Components:-Here we write the name of the components used or that do we are going to use in our future projects.? Cloth bag? Paper Bag? Programmed Chip? Storage Box? Harmless PlasticVIER(CE)PageGROUP ID: 15359Product Development CanvasCustomer Revalidation & Reject, Redesign Retain:-Here we directly consulted to the customer or the clients for their feedback or reviews. We made necessary correction into our project suggested by the clients.? Coupon deals? Pay-tm cash? Cashbacks? Plastic box? E-wallet Cashback OffersVIER(CE)Page 13GROUP ID: 15359Mapping Canvas6. LNM Matrix CanvasLNM Matrix is plotting of view, ideas and implementation of your project. Its actually the plotting ofwhat is your idea, purpose, tools and methods, software and all.XDate : – _DurinBE III DurinBE IIApplicable standars and design specifications/ Pri nciples and ExperimentstComponentmaterials"VIER(CE)PageGROUPID:15359Future Expansion7. Future ExpansionGive & Take machine is just designed focusing on the human greedy nature. Human doesn’t join in activities until they see their benefits in them. So this machine will give each possible worthy things that attract humans in place of plastic. Simply the concept is you give plastic and take what you need. This machine would be placed at each public sector place where the chances ofgetting attraction of people is more.VIER(CE)Page 15GROUP ID: 15359 Conclusion8.Conclusion”Give & take machine” is an eco-friendly project .Simply the project motive is to reduce the use of plastic as well as to increase the recollection of plastic for recycle.VIE Page 17GROUPID:15359Future ExpansionVIER(CE)Page 17GROUP ID: 15359References9. Referenceshttps://en.wikipedia.org/wiki/GoGreen representativehttps://en.wikipedia.org/wiki/Pollution Under Control_VIEPage 18

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